Friday 2 March 2007

Improved Combat Table

This combat table was the result of my frustration in seeing so many attacks with the same odds against the same target even though the attacker's AF could be quite different (often nearly strong enough for the next up ratio).
So, I thought of inserting "half" ratios.
This really does affect the game positively and increases the attacking value of weaker units, as it must be the case in real battles.

2 comments:

Anonymous said...

Just wanted to say thanks for this...

Peter-Anthony Glick said...

You are welcome. Pleased that it is of use to others. Do let me know how you find using it in a game.
Peter